Made Game For the Raylib 6.0 Jam

Dennis dkorpel at gmail.com
Sun Jul 19 22:49:04 UTC 2026


On Sunday, 12 July 2026 at 22:13:50 UTC, Kapendev wrote:
> Repo: https://github.com/Kapendev/hex_merge_jam

Screenshot looks really nice, took some time to find out how to 
play it :)

I'd put the link to play in the GitHub README.md and in your post.

https://kapendev.itch.io/k-merge-with-me

For building the native `dub run` version, it's worth mentioning 
that raylib needs to be installed.

Anyway, about the game. It's usually my impatience getting me. 
Once I would hide and wait more patiently for everyone to pass 
me, I completed it without much trouble. Getting lucky spawns 
also helps. Being able to wiggle the eyes while hiding is a fun 
touch.

> **Find The Bug Section**
>
> ```d
> if (minutes == 1) text = "You played for...\n  {} minute\n  {} 
> seconds",
> text = text.fmt(minutes, seconds);
> ```

I thought it was going to be that `text = x;` gets transformed to 
`text(x);` through property syntax, but what is that comma doing 
there and why does the compiler still allow this use of the comma 
operator?




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