Parin + Serg = MacOS Support
Dejan Lekic
dejan.lekic at gmail.com
Tue Jun 16 14:35:45 UTC 2026
On Tuesday, 16 June 2026 at 13:27:38 UTC, Kapendev wrote:
> The [Parin game engine](https://github.com/Kapendev/parin) now
> works on MacOS thanks to some help from
> [Serg](https://github.com/cyrusmsk/parin_life), our
> self-proclaimed D community manager.
> Building with the provided shell scripts is still broken
> (probably), but I am 100% sure that all Apple users are DUB
> users too. So no real issue there.
>
> What else? Umm... The new release has a feature I copy-pasted
> from monkyyy's code. It's a config format that he calls
> "buildinfo." It uses a flat structure, kinda like INI. I like
> it. You can also use it at compile-time. Example:
Well-done. Keep up with good work guys!
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