[ENet-discuss] Fair peer-to-peer networking for gaming?
Adam D. Moss
adam at gimp.org
Thu Feb 23 12:33:22 PST 2006
Oops, sorry if that seemed a bit too off-topic, I forgot
to say something like 'and ENet is just perfect as the
underlying protocol!' which I hope is true, lack of
multicast support aside. :)
The following document seems to be generally full of
gems pertaining to my question:
'Peer-to-Peer Support for Massively Multiplayer Games'
http://www.cis.upenn.edu/~hhl/Papers/infocom04.pdf
Cheers,
--Adam
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