[ENet-discuss] Compression algorithm
Peter Soxberger
Peter.Soxberger at gmx.net
Wed Mar 24 06:20:20 PDT 2010
Hi!
I'm currently thinking of what compression algorithm would be best to implement into a ENet based game?
Compression algorithms like ZIP would couse to much overhead. Algorithms like ZIP are designed for compressing huge files and not small network packets. What algorithm can be used for this?
What are you guys using in your projects?
Thanks for your help!
Best regards,
Peter Soxberger
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