[ENet-discuss] ENet - desconnection in 30 seconds after connection.
Nicholas J Ingrassellino
nick at lifebloodnetworks.com
Fri Nov 5 07:58:27 PDT 2010
The same thing happens to me if the client does nothing (no events to
send, ect) even when calling enet_host_service() on a regular basis. I
just added an unreliable "ping packet" every once in a while which
solved it.
------------------------------------------------------------------------
Nicholas J Ingrassellino
LifebloodNetworks.com <http://www.lifebloodnetworks.com/> ||
nick at lifebloodnetworks.com <mailto:nick at lifebloodnetworks.com>
"The idea that I can be presented with a problem, set out to logically
solve it with the tools at hand, and wind up with a program that could
not be legally used because someone else followed the same logical steps
some years ago and filed for a patent on it is horrifying."
- John Carmack on software patents
On 11/05/2010 10:10 AM, Nuno Silva wrote:
> Hey there.
> On your while(true) on the client you must also call enet_host_service
> in order for the client to keep its connection alive.
>
> 2010/11/5 Вячеслав Блинников <slavmfm at gmail.com
> <mailto:slavmfm at gmail.com>>
>
> Hello!
>
> I wrote the base client accordingly the tutorial and the client which
> read inputting through console characters and send it to the server.
> Everything is fine but just first 30 seconds - then happen the
> disconnection (message "Client information disconnected" shown).
> What is wrong with my code?
>
>
>
> Server code:
>
> #include <cstdio>
> #include "enet\enet.h"
> int main(int argc, int** argv)
> {
> if (enet_initialize () != 0)
> {
> printf ("An error occurred while initializing ENet.\n");
> goto END;
> }
> ENetAddress address;
> address.host = ENET_HOST_ANY;
> address.port = 1234;
> ENetHost* server = enet_host_create ( & address, 32, 2, 0, 0);
> if (server == NULL)
> {
> printf("An error occurred while trying to create an ENet
> client host.\n");
> goto END;
> }
> ENetEvent event;
> WAIT_FOR_AN_EVENT:
> enet_host_service(server, &event, 5);
> switch (event.type)
> {
> case ENET_EVENT_TYPE_CONNECT:
> printf ("A new client connected from %x:%u.\n",
> event.peer ->
> address.host, event.peer -> address.port);
> event.peer -> data = "Client information";
> break;
>
> case ENET_EVENT_TYPE_RECEIVE:
> printf ("A packet of length %u was received from %s
> on channel %u.
> Containings:\n %s", event.packet -> dataLength, event.peer -> data,
> event.channelID, event.packet -> data);
> enet_packet_destroy (event.packet);
> break;
>
> case ENET_EVENT_TYPE_DISCONNECT:
> printf ("%s disconected.\n", event.peer -> data);
> event.peer -> data = NULL;
> break;
>
> case ENET_EVENT_TYPE_NONE:
> break;
> }
> goto WAIT_FOR_AN_EVENT;
>
> printf("host halted.\n");
>
> END:
> getchar();
> return 0;
> }
>
>
>
> Client code:
>
> #include <cstdio>
> #include "enet\enet.h"
> #include <vector>
> int main(int argc, int** argv)
> {
> //where reading console data will be stored:
> std::vector<char> buffer;
>
> if (enet_initialize () != 0)
> {
> printf ("An error occurred while initializing ENet.\n");
> goto END;
> }
> ENetHost* client = enet_host_create ( NULL, 1, 2,
> 57600 / 8, 14400 / 8);
> if(client == 0l)
> {
> printf("An error occurred while trying to create an
> ENet server host.\n");
> goto END;
> }
> ENetAddress address;
> enet_address_set_host(&address, "localhost");
> address.port = 1234;
>
> ENetPeer* peer = enet_host_connect(client, &address, 2, 0);
> if(peer == 0l)
> {
> printf("No available peers for initiating an ENet
> connection.\n");
> goto END;
> }
>
> ENetEvent event;
> if (enet_host_service (client, & event, 5000) > 0 &&
> event.type ==
> ENET_EVENT_TYPE_CONNECT)
> {
> puts ("Connection to localhost:1234 succeeded.");
> }
> else
> {
> enet_peer_reset (peer);
>
> puts ("Connection to localhost:1234 failed.");
> goto END;
> }
>
> printf("Input some data which will be sent to server...\n");
>
> INPUT_DATA:
> buffer.clear();
> while(true)
> {
> char character = getchar();
> buffer.push_back(character);
> if(character == '\n')
> {
> break;
> }
> }
> buffer.push_back('\0');
>
> ENetPacket * packet = enet_packet_create(&buffer[0],
> buffer.size(),
> ENET_PACKET_FLAG_RELIABLE);
> enet_peer_send (peer, 0, packet);
> enet_host_flush(client);
> goto INPUT_DATA;
>
> END:
> getchar();
>
> return 0;
> }
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