[ENet-discuss] Simple chat example

Shafqat Bhuiyan priomsrb at gmail.com
Thu Nov 11 03:41:01 PST 2010


Thanks.

It'd be great if there was an examples page on the website or maybe a
samples directory in the source distribution so it's easier for people
to learn.

On Thu, Nov 11, 2010 at 11:28 PM, fuzzy spoon <fuzzyspoon at gmail.com> wrote:
> Thanks for taking the time to make an example :)
> Im sure it will help someone along the way.
> On Thu, Nov 11, 2010 at 12:21 PM, Shafqat Bhuiyan <priomsrb at gmail.com>
> wrote:
>>
>> Hi,
>>
>> I was looking around for some example programs that use enet
>> but like others I couldn't find one. So I tried to make one myself.
>>
>> This is a simple chat program. Multiple clients can join the server
>> and write messages. Messages will be received by all clients
>> (including the one that sent it).
>>
>> Most of the code is a direct copy/paste from the enet tutorial. The
>> code is definitely not perfect but is suitable for a beginner to look
>> around in.
>>
>>
>>
>> /* server.cpp */
>> #include <stdio.h>
>> #include <enet/enet.h>
>>
>> int main (int argc, char *argv[])
>> {
>>   ENetAddress address;
>>   ENetHost *server;
>>   ENetEvent event;
>>   int serviceResult;
>>
>>   puts ("Starting server");
>>
>>   if (enet_initialize () != 0)
>>   {
>>       puts ("Error initialising enet");
>>       exit (EXIT_FAILURE);
>>   }
>>
>>
>>   /* Bind the server to the default localhost.     */
>>   /* A specific host address can be specified by   */
>>   /* enet_address_set_host (& address, "x.x.x.x"); */
>>   address.host = ENET_HOST_ANY;
>>   /* Bind the server to port 1234. */
>>   address.port = 1234;
>>
>>   server = enet_host_create (&address,
>>                             32,   /* number of clients */
>>                             2,    /* number of channels */
>>                             0,    /* Any incoming bandwith */
>>                             0);   /* Any outgoing bandwith */
>>
>>   if (server == NULL)
>>   {
>>       puts ("Could not create server host");
>>       exit (EXIT_FAILURE);
>>   }
>>
>>
>>   while (true)
>>   {
>>       serviceResult = 1;
>>
>>       /* Keep doing host_service until no events are left */
>>       while (serviceResult > 0)
>>       {
>>           /* Wait up to 1000 milliseconds for an event. */
>>           serviceResult = enet_host_service (server, &event, 1000);
>>
>>           if (serviceResult > 0)
>>           {
>>
>>               switch (event.type)
>>               {
>>               case ENET_EVENT_TYPE_CONNECT:
>>                   printf ("A new client connected from %x:%u.\n",
>>                           event.peer -> address.host,
>>                           event.peer -> address.port);
>>
>>                   /* Store any relevant client information here. */
>>                   event.peer->data = (void*)"Client information";
>>
>>                   break;
>>
>>               case ENET_EVENT_TYPE_RECEIVE:
>>                   printf ("A packet of length %u containing '%s' was "
>>                           "received from %s on channel %u.\n",
>>                           event.packet -> dataLength,
>>                           event.packet -> data,
>>                           event.peer -> data,
>>                           event.channelID);
>>
>>                   /* Tell all clients about this message */
>>                   enet_host_broadcast (server, 0, event.packet);
>>
>>                   break;
>>
>>               case ENET_EVENT_TYPE_DISCONNECT:
>>                   printf ("%s disconected.\n", event.peer -> data);
>>
>>                   /* Reset the peer's client information. */
>>
>>                   event.peer -> data = NULL;
>>
>>                   break;
>>               }
>>           }
>>           else if (serviceResult > 0)
>>           {
>>               puts ("Error with servicing the server");
>>               exit (EXIT_FAILURE);
>>           }
>>       }
>>
>>   }
>>
>>   enet_host_destroy (server);
>>   enet_deinitialize ();
>>
>>   return 0;
>>
>> }
>>
>>
>>
>> /************************************************/
>>
>>
>>
>> /* client.cpp */
>> #include <stdio.h>
>> #include <string.h>
>> #include <enet/enet.h>
>>
>>
>> int main (int argc, char* argv[]) {
>>   ENetHost *client;
>>   ENetAddress address;
>>   ENetPeer *peer;
>>   ENetEvent event;
>>   char message[1024];
>>   int serviceResult;
>>
>>   puts ("Starting client");
>>
>>   if (enet_initialize () != 0) {
>>       fprintf (stderr, "Error initialising enet");
>>       exit (EXIT_FAILURE);
>>   }
>>
>>   client = enet_host_create (NULL, /* create a client host */
>>                              1,    /* number of clients */
>>                              2,    /* number of channels */
>>                              57600 / 8,    /* incoming bandwith */
>>                              14400 / 8);   /* outgoing bandwith */
>>
>>   if (client == NULL) {
>>       fprintf (stderr, "Could not create client host");
>>       exit (EXIT_FAILURE);
>>   }
>>
>>
>>   enet_address_set_host (&address, "localhost");
>>   address.port = 1234;
>>
>>   peer = enet_host_connect (client,
>>                             &address,    /* address to connect to */
>>                             2,           /* number of channels */
>>                             0);          /* user data supplied to
>> the receiving host */
>>
>>   if (peer == NULL) {
>>       fprintf (stderr, "No available peers for initiating an ENet "
>>                "connection.\n");
>>       exit (EXIT_FAILURE);
>>   }
>>
>>
>>   /* Try to connect to server within 5 seconds */
>>   if (enet_host_service (client, &event, 5000) > 0 &&
>>       event.type == ENET_EVENT_TYPE_CONNECT)
>>   {
>>       puts ("Connection to server succeeded.");
>>   }
>>   else
>>   {
>>       /* Either the 5 seconds are up or a disconnect event was */
>>       /* received. Reset the peer in the event the 5 seconds   */
>>       /* had run out without any significant event.            */
>>       enet_peer_reset (peer);
>>
>>       fprintf (stderr, "Connection to server failed.");
>>       exit (EXIT_FAILURE);
>>   }
>>
>>   while (true)
>>   {
>>       serviceResult = 1;
>>
>>       /* Keep doing host_service until no events are left */
>>       while (serviceResult > 0)
>>       {
>>           serviceResult = enet_host_service (client, &event, 0);
>>
>>           if (serviceResult > 0)
>>           {
>>               switch (event.type)
>>               {
>>               case ENET_EVENT_TYPE_CONNECT:
>>                   printf ("A new client connected from %x:%u.\n",
>>                           event.peer -> address.host,
>>                           event.peer -> address.port);
>>
>>                   event.peer->data = (void*)"New User";
>>                   break;
>>
>>               case ENET_EVENT_TYPE_RECEIVE:
>>                   printf ("A packet of length %u containing '%s' was "
>>                           "received from %s on channel %u.\n",
>>                           event.packet -> dataLength,
>>                           event.packet -> data,
>>                           event.peer -> data,
>>                           event.channelID);
>>
>>                   /* Clean up the packet now that we're done using it. */
>>                   enet_packet_destroy (event.packet);
>>
>>                   break;
>>
>>               case ENET_EVENT_TYPE_DISCONNECT:
>>                   printf ("%s disconected.\n", event.peer -> data);
>>
>>                   break;
>>               }
>>           }
>>           else if (serviceResult > 0)
>>           {
>>               puts ("Error with servicing the client");
>>               exit (EXIT_FAILURE);
>>           }
>>
>>       }
>>
>>
>>       printf ("Say> ");
>>       gets (message);
>>
>>       if (strcmp (message, "exit") == 0 ||
>>           strcmp (message, "quit") == 0) {
>>           break;
>>       }
>>
>>       if(strlen(message) > 0) {
>>           ENetPacket *packet = enet_packet_create (message, strlen
>> (message) + 1, ENET_PACKET_FLAG_RELIABLE);
>>           enet_peer_send (peer, 0, packet);
>>       }
>>
>>   }
>>
>>   enet_peer_disconnect (peer, 0);
>>
>>   /* Allow up to 3 seconds for the disconnect to succeed */
>>   /* and drop any packets received packets */
>>   while (enet_host_service (client, & event, 3000) > 0)
>>   {
>>
>>       switch (event.type)
>>       {
>>       case ENET_EVENT_TYPE_RECEIVE:
>>           enet_packet_destroy (event.packet);
>>           break;
>>
>>       case ENET_EVENT_TYPE_DISCONNECT:
>>           puts ("Disconnection succeeded.");
>>           break;
>>       }
>>   }
>>
>>
>>   enet_host_destroy (client);
>>   enet_deinitialize ();
>>
>>   return 0;
>>
>> }
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>
>
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