[ENet-discuss] Connection drops randomly
Stefan Lundmark
stefanlun at hotmail.com
Tue May 1 03:07:14 PDT 2012
Hi,
You don't have to send ping packets or keep-alives, that's done by ENet
internally. Your players should be able to idle just fine.
What is the reason for the disconnects? Timeout?
On 2012-05-01 11:48, Nuno Silva wrote:
> Hello,
> I was working on a game and had multiplayer working (I only use
> Reliable packets, but they're not sent very often), however on several
> PCs the game would just drop the connection randomly. Is there any
> particular reason for this to happen? I'm wondering if it has anything
> to do with each player idling as they think of a move. Should I ping
> each other to keep the connection alive?
>
>
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