[ENet-discuss] enet multi-thread
Eric Young
evilbrave at gmail.com
Sun Jul 19 04:28:55 PDT 2015
In my program, the main thread is to loop "enet_host_service" for receiving
enet packets
other threads are used to process some data and will send enet packets by
"enet_packet_send"
Dose this design cause Critical Section in enet list data structure?
--------------------------------------------------------------------------------
enet_list_insert (ENetListIterator position, void * data)
{
ENetListIterator result = (ENetListIterator) data;
result -> previous = position -> previous;
result -> next = position;
result -> previous -> next = result;
position -> previous = result;
return result;
}
void *
enet_list_remove (ENetListIterator position)
{
position -> previous -> next = position -> next;
position -> next -> previous = position -> previous;
return position;
}
---------------------------------------------------------------------------------
If yes, how do i avoid that? Does anyone fork enet to deal with this?
Thanks a lot!
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