[phobos] Phobos/Druntime to 64 bit
Walter Bright
walter at digitalmars.com
Mon Aug 23 14:08:54 PDT 2010
Yeah, that's because the CLASSINFO_SIZE changes for 64 bit, and I
haven't accounted for that in D2 yet. I'll see about a fix.
Andrei Alexandrescu wrote:
> Whoa, I changed like a million places only to compile base64, until I
> hit a brickwall:
>
> mismatch between dmd and object.d or object.di found. Check
> installation and import paths with -v compiler switch.
>
> I then changed the model back to 32 bits and made sure the unittests
> work. See the recent commit.
>
> Andrei
>
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