[phobos] D std.bind
Andrei Alexandrescu
andrei at erdani.com
Wed Jun 16 16:08:45 PDT 2010
(Readded Phobos) I wrote a curry in std.functional which I think could
be a good starting point.
Andrei
Jason Spencer wrote:
> So is there a recommended way to approach arbitrary depth currying? std.algorithm only allows one level. Bind was the only one I knew of that would allow me to "nest" curries as deeply as I'd like to. Other ideas?
>
> Thanks,
> Jason
>
>
> ----- Original Message ----
>> From: Andrei Alexandrescu <andrei at erdani.com>
>> To: Jason Spencer <spencer8 at sbcglobal.net>
>> Cc: Discuss the phobos library for D <phobos at puremagic.com>
>> Sent: Wed, June 16, 2010 2:57:20 PM
>> Subject: Re: D std.bind
>>
>> (Added Phobos.) We haven't tested std.bind in a long time. With the advent of
>> function literals etc., it seems pointless. Walter and I think it should be
>> deprecated.
>
> Andrei
>
> Jason Spencer wrote:
>> Hi,
>> I've
>> been trying to get the simplest program that uses bind() to work with D 2.046
>> (or 2.036 or 2.047), but I've run into problem after problem. First, it
>> seems D2 tightened up const handling, and the NullAlias struct of type const
>> EmptySlot would match is expressions. After fixing that, I'm now
>> getting:
>>
>> C:\Jason\D>dmd bTest.d
>>
>> C:\tools\dmd2\windows\bin\..\..\src\phobos\std\binder.d(230): Error: alias
>> std.bind.Tuple!().Tuple.meta template identifier prependT is not a member of
>> alias meta
>> C:\tools\dmd2\windows\bin\..\..\src\phobos\std\binder.d(775):
>> Error: no property 'prependT!(T)' for type 'Tuple!()'
>>
>> C:\tools\dmd2\windows\bin\..\..\src\phobos\std\binder.d(775): Error: alias
>> std.bind.dynArgTypes!(i,Tuple!(int),Tuple!(DynArg!(0)),1).prependType!(int,DynArg!(0)).res
>> cannot alias an expression __error
>>
>> I'm a D newbie, and the
>> syntax is too much for to start on without getting a couple of practice programs
>> down first.
>> Do you know if anyone has tested std.bind in recent
>> releases? I've talked to Tom, but he doesn't seem to be supporting it,
>> esp. in D 2. I've also posted on DigitalMars.D. Any other
>> ideas?
>>
>> Thanks,
>> Jason
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