[phobos] Showstopper bug: Hello world fails on OSX!

Jacob Carlborg doob at me.com
Wed Nov 10 12:21:34 PST 2010


On 10 nov 2010, at 18:55, Sean Kelly wrote:

> On Nov 10, 2010, at 4:23 AM, Michel Fortin wrote:
> 
>> Le 2010-11-10 à 4:55, Jacob Carlborg a écrit :
>> 
>>> I've been thinking about this and I'm trying to think of everything to get this right the first time so I have a couple of questions:
>>> 
>>> * I though it might be a good idea to add support for running module constructors for dynamically loaded libraries (i.e. libraries loaded with dlopen). Then I was think I need to add the new module infos to the array of existing ones and when/if the library is unloaded remove the module infos added by the library. Now for the question: is an array still a good data structure for this or should we use an associative array or something else?
>> 
>> The Objective-C runtime uses a linked list. I think the expectation is that you won't have thousands of libraries open and that you won't unload them often. But going with an AA doesn't look like a bad idea to me.
> 
> The compiler runtime (src/rt/memory.d) uses a linked list for static data segments... or it used to.  I think it now may simply call gc.addRange.  Either way, I think a linked list is a good approach.

Ok,  I guess a we'll use a linked list.

>>> * What to name the function, where to put it and when to call it?
>> 
>> It's called 'map_image' and 'unmap_image' in the Objective-C runtime. But I don't know how they should be named in Druntime.
> 
> Oh, it may be appropriate to call this inside rt_loadLibrary(), which I believe is in src/rt/dmain2.d.  That's called by Runtime.loadLibrary().  Is anything else needed, say if a dynamic library is loaded automatically at run time?

No, I don't think so. As long as I register a callback it will be called for dynamic libraries loaded at run time.

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-- 
/Jacob Carlborg



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