[phobos] 2.050 release thoughts

Andrei Alexandrescu andrei at erdani.com
Thu Sep 23 11:33:39 PDT 2010


+1

Andrei

On 9/23/10 13:30 CDT, David Simcha wrote:
> I've been meaning to chime in here, but forgot until now.  My vote is to
> just get 64-bit support working and out the door before we worry about
> anything else besides maybe regressions.  I and a few other people are
> really looking forward to this, and I get the impression (correct me if
> I'm wrong, Walter) that 80-90% of the work is already done.  If so,
> let's finish the last 10-20% now instead of constantly getting
> sidetracked and worry about fixes for non-showstopper bugs later.
>
> Of course bugs in Phobos/druntime, as opposed to DMD, can be fixed in
> parallel with finishing DMD's 64 support.  In Phobos/druntime, I suggest
> working on const correctness where feasible.  Lack of const correctness
> in certain parts of Phobos/druntime often hinders development of other
> parts.  Where const correctness isn't feasible within the language as it
> currently stands, I think we should start thinking about tweaks to the
> language to make it feasible.  I've already proposed a few things.  I'd
> like others to do the same.
>
> After 64-bit support works reasonably well, my vote is to focus on bugs
> related to alias this and inout.  These are especially annoying because
> they can require workarounds at the design/macro level, not just the
> micro level.
>
> On Thu, Sep 23, 2010 at 2:16 PM, SHOO <zan77137 at nifty.com
> <mailto:zan77137 at nifty.com>> wrote:
>
>     I vote to these issues!
>
>     - These issues are related to temporaries' destructor:
>     http://d.puremagic.com/issues/show_bug.cgi?id=3516
>     http://d.puremagic.com/issues/show_bug.cgi?id=4712
>
>     - These issues are related to const-correctness:
>     http://d.puremagic.com/issues/show_bug.cgi?id=1824
>     http://d.puremagic.com/issues/show_bug.cgi?id=3282
>
>
>     (2010/09/19 4:45), Brad Roberts wrote:
>
>         I've got a suggestion for the next release: a concentration on
>         fixing bugs in
>         dmd that require work arounds in druntime and phobos.  To that
>         end, would those
>         of you who work on the two put together your top 3-5 annoying
>         dmd bugs?
>
>         Thanks,
>         Brad
>
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