[vworld-tech] VWorld Axioms
J C Lawrence
claw at kanga.nu
Tue Apr 13 09:12:37 PDT 2004
On Tue, 13 Apr 2004 16:46:38 +0100
Dave <fear at planetquake.com> wrote:
> J C Lawrence wrote:
>> On Tue, 13 Apr 2004 14:18:10 +0100 Jim Purbrick
>> <Jpurbrick at climaxgroup.com> wrote:
>>> What are the axioms of virtual worlds?
>> Such would seem more on-topic for MUD-Dev than this list.
> MMOGs are not 3d Muds!!!
They aren't necessarily, but can be. More critically virtual worlds fit
within the charter of MUD-Dev, or so sayeth the list moderator.
> Need proof, just look at planetside
There's a continuum with very blurry definitional boundaries.
--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
claw at kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.
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