[vworld-tech] Modern MUD server design
Brian Hook
hook_l at pyrogon.com
Fri Feb 20 10:37:29 PST 2004
> Yes, exactly my thoughts. I suspect there are a few homebrew Pike
> MUD's floating around. I'm going to ask on the Pike list about that.
If you have the time, can you possibly post a bit about how Pike can
be used to make a MUD? Maybe a short example of the topic of
dynamically reloading a class? That would be be pretty good fodder
for discussion (and I can try to demonstrate likewise with Lua if
anyone cares).
Brian
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