fltk4d 0.4 released

Bill Baxter dnewsgroup at billbaxter.com
Fri Dec 21 17:41:51 PST 2007


Dejan Lekic wrote:
> 
>> Its lot of work and you would have to keep track of all changes to the 
>> 2.0 (C++) tree.
> That is not a problem because I do those C++ changes in FLTK2 tree as 
> well (as said earlier, I am one of people who work on the FLTK project).
> 
> Speaking of messy FLTK code... I have seen much more messy code in some 
> more popular GUI toolkits, I do not want to name them here because I 
> have some respect for what they did.

I will!  wxWidgets wxWidgets wxWidgets!
Still a great piece of software, but it has definitely accumulated a lot 
of crazy crufty incomprehensible code over the years.

> At the end, I know couple of very bright people from D community who use 
> FLTK, and I expect their help with this.

My gripes with FLTK were always 1) ugly and 2) callbacks suck in C++.  I 
think 1) is addressed by FLTK2 with theming support and hopefully 2) 
will be addressed by using something like std.signal in the D port.

--bb



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