GalaxyCrusade, a Game+Engine completely from scratch in D

Extrawurst spam at extrawurst.org
Mon Sep 17 05:45:38 PDT 2007


Bill Baxter schrieb:
> Looks great!
thanks a lot. i will forward that to the involved artitst ;)
> You should ;-) Go on more about how D worked for you, I mean.  And 
> also maybe throw in anything you ran into that was difficult.  
> Basically it would be great if you could write up a postmortem of the 
> project that focus on how the choice of D helped or hindered your 
> project.  Then maybe submit it to Gamasutra, or to the Game Developers 
> Conference.
well thats kind of a good idea. is there any formal spec how to write a 
postmortem ? i never did yet. or do i just write down why i did some 
central dicissions (e.g using D) and what problems appeared and so on ?

--Extrawurst



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