Monster 0.9

Nicolay Korslund korslund at gmail.com
Fri Aug 29 03:09:45 PDT 2008


I have just released the newest version of Monster, the D based game
scripting language. You can find it here:

http://monster.snaptoad.com/

The biggest news in this release is class inheritance. It doesn't
include polymorphism or virtual functions yet, but most of the
inheritance groundwork is in place. When this is a little more
finished, Monster will be used extensively as the main scripting
language of OpenMW, the other big project I'm working on.

In case you are not familiar with any of the above: Monster is a game
scripting language, written entirely in D, but with bindings for
C++. It supports both Tango and Phobos, and compiles with DSSS
on both Windows and Linux / Unix.

There's a quick tutorial here:

http://monster.snaptoad.com/tutorials/tutorial1_basics.html
(more to come)

Monster is still a very young language, and several essential features
have yet to be written. However it is finished enough to be played
around with. I've had some great feedback already about things to
do with the language, but if you have any suggestions for what you
would like in a scripting language I'd love to hear it!

- Nico


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