OpenMW, an open morrowind reimplementation
Nicolay Korslund
korslund at gmail.com
Fri Jun 6 11:58:37 PDT 2008
Saaa Wrote:
> Interesting! :)
>
> Two questions:
> Why not SDL?
Do you mean for graphics? Or for input? Or for sound? There's three
different reasons ;-)
> How fast is monster?
It's still under development, so it hasn't been optimized much yet (and
I haven't really speed-tested it.) There are some other features I want
to do first, but if someone wants to use monster for a project then I
can probably start optimizing earlier.
But here's no reason it can't become as fast as any other byte-code
compiled language out there though (like Java, Lua, etc.)
Nico
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