DSSS 0.78 released.
Mike Parker
aldacron at gmail.com
Sun Sep 14 06:19:46 PDT 2008
Chris R. Miller wrote:
> Gregor Richards wrote:
>> Chris R. Miller wrote:
>>> Would this make DerelictSDL on Mac OS X (via the SDL OS X Project
>>> Builder framework) work now? I think it would, but I'm not really much
>>> of a build guru, so I ask.
>>>
>> DerelictSDL uses runtime loading IIRC, this just allows you to link
>> frameworks at compile time ... knowing almost zero about frameworks on
>> OS X, I have no idea what middle ground is necessary, so the only answer
>> I can give is "maybe".
>
> Hmm, I'll have to try with the newer DSSS then. It didn't work before
> (didn't work with fink, either) and now what you say gives me hope...
>
> Or I'll have to manually hack the heck out of Derelict myself.
>
> Some of the OS X stuff is a little funky. Gives me the feeling that
> they're of the "Either use Objective-C like the rest of us or get lost!"
> opinion over there at Apple.
DSSS isn't going to affect being able to use DerelictSDL on Mac. The
problem is the fact that SDLmain can't really be used with a D
executable, but it does some important setup on Mac. There are a couple
of workarounds documented in the Derelict forum and people have been
able to use DerelictSDL on Mac.
FWIW, SDL 1.3 does away with SDLmain altogether, so once it's released
and Derelict updated this problem goes away.
More information about the Digitalmars-d-announce
mailing list