gl3n - OpenGL Maths for D

David d at dav1d.de
Fri Aug 31 09:54:48 PDT 2012


I updated gl3n today and added:

* AABBs (axis aligned bounding boxes)
* Planes
* Frustum (this is not 100% tested yet, but seems to work)

I also switched from cuteDoc to bootDoc.

On my TODO-list:

* the two open issues (nothing too important)
* improve color support
* SIMD

Regarding SIMD, what's the current state? I heared from Manu that it's 
not fully implemented by DMD, but it should work with GDC?

Anything you miss?

For all who don't know what I am speaking about ;):

Github: https://github.com/Dav1dde/gl3n
Documentation: http://dav1dde.github.com/gl3n/


- David


More information about the Digitalmars-d-announce mailing list