Article: Functional image processing in D
ponce
contact at gam3sfrommars.fr
Fri Mar 21 11:40:08 PDT 2014
On Friday, 21 March 2014 at 11:04:58 UTC, Vladimir Panteleev
wrote:
> http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/
>
> Some highlights from a recent overhaul of the graphics package
> from my D library. It makes use of a number of D-specific
> language features, so I've tried to make the article accessible
> to people new to D as well.
One more remarks:
Have you considered "infinite" View which, much like infinite
InputRanges would lack lacking the w and h property?
It would allow:
- infinite procedural()
- support different border-modes when sampling outside of the
allowed rectangle (eg. mirror, repeat, clamp_to_edge like OpenGL
does with textures). This could be done with a function taking a
View and returning an infinite View from it.
- probably other uses I don't think of
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