This Week in D: Issue #4

Jeremy DeHaan via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Mon Feb 2 21:53:26 PST 2015


On Monday, 2 February 2015 at 04:57:10 UTC, Adam D. Ruppe wrote:
> I can't believe it, but yet another week has already passed, so 
> up late to release this again!
>
> http://arsdnet.net/this-week-in-d/feb-01.html
>
> Early bird registration open for DConf, 2015 Vision released, 
> GUI and Windows development on the forums.
>
> Today's tip is about class destructors, and Project Spotlight 
> makes a return to introduce simpledisplay.d, in the first in 
> what will become a series that walks us through making a bit of 
> a little game in D. (Expect this to not be each week, it takes 
> me a long time to write the project spotlight and I've been 
> very busy lately and expect to continue being busy in the 
> coming weeks. I'll probably try to do it every other week 
> rather than every week.)
>
> http://www.reddit.com/r/programming/comments/2uhgzr/this_week_in_d_2015_vision_released_tip_on/
>
> https://twitter.com/adamdruppe/status/562112301248290816

I've never liked the phrasing about destructors. Yes, they are 
not guaranteed to run, but isn't that only during run time? They 
are going to be called at the application exit to ensure 
everything is cleaned up.


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