Dgame revived

stewarth via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Wed Feb 25 18:32:50 PST 2015



I'd also try hacking in Window.d directly to see if even basic gl 
commands work, e.g. immediately after window and context 
creation, try rendering a triangle then tweak the context 
initialisation to see if it affects anything.

It may help you track down exactly which part of the GL setup is 
causing problems.

Cheers,
Stew


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