Dgame revived
stewarth via Digitalmars-d-announce
digitalmars-d-announce at puremagic.com
Wed Feb 25 18:32:50 PST 2015
I'd also try hacking in Window.d directly to see if even basic gl
commands work, e.g. immediately after window and context
creation, try rendering a triangle then tweak the context
initialisation to see if it affects anything.
It may help you track down exactly which part of the GL setup is
causing problems.
Cheers,
Stew
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