Dgame revived

Gan via Digitalmars-d-announce digitalmars-d-announce at puremagic.com
Wed Mar 4 01:42:55 PST 2015


On Wednesday, 4 March 2015 at 09:24:55 UTC, Namespace wrote:
> On Tuesday, 3 March 2015 at 23:01:21 UTC, Gan wrote:
>> Oh also the green circle anti alias isn't happening. Just a 
>> plain un-anti-alis circle.
>
> Should be fixed now. Note that you now must specify the 
> anti-aliasing, when you create the window. And you can now 
> specify by yourself which opengl context version should be 
> supported. See:
> http://dgame-dev.de/?package=Window&module=GLSettings

Looks great. How do I use the new version in dub? Do I just set 
the dependency version to 0.5.0?


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