D GUI Framework (responsive grid teaser)
Nick Sabalausky (Abscissa)
SeeWebsiteToContactMe at semitwist.com
Fri May 24 19:32:38 UTC 2019
On 5/23/19 5:01 PM, Ola Fosheim Grøstad wrote:
> On Thursday, 23 May 2019 at 20:20:52 UTC, Nick Sabalausky (Abscissa) wrote:
>> flexibility. And I think you're *SEVERELY* underestimating the
>> flexibility of modern game engines. And I say this having personally
>> used modern game engines. Have you?
> No, I don't use them. I read about how they are organized, but I have no
> need for the big gaming frameworks which seems to look very bloated, and
> frankly limiting. I am not really interested in big static
> photorealistic landscapes.
Wow, you're just deliberately *trying* not to listen at this point,
aren't you? Fine, forget it, then.
More information about the Digitalmars-d-announce