D code running on the Nintendo 3DS
Johan
j at j.nl
Sun Oct 20 20:31:04 UTC 2019
On Sunday, 20 October 2019 at 18:25:42 UTC, TheGag96 wrote:
> On Sunday, 20 October 2019 at 09:36:17 UTC, Johan Engelen wrote:
>> Did you try with LDC?
>> Just a wild guess but perhaps this triple will work:
>> `-mtriple=armv6k-unknown-eabi`.
>>
>> -Johan
>
> I haven't yet, but I've been told also by someone else to try!
> It would certainly be nice to have a true -betterC going with
> this. Does LDC have equivalent flags for what devkitARM wants
> passed into GCC, like:
>
> -march=armv6k
-mtriple=armv6k-unknown-eabi
I am not sure about the "eabi".
> -mtune=mpcore
This is not strictly needed. (It's an optimization parameter)
Maybe "-mcpu=mpcore" sets the optimizer to optimize for that cpu.
> -mfloat-abi=hard
-float-abi=hard
> -mtp=soft
Don't know if we expose this option, but LDC by default seem to
do the same as GCC's -mtp=soft:
https://d.godbolt.org/z/bmcRdI
> -mword-relocations
Don't know!
> -fomit-frame-pointer
This is more of a non-debug option, so not strictly needed. LDC's
option is -frame-pointer=none (for newer LDC), or
--disable-fp-elim=false (older and newer LDC).
> -ffunction-sections
-function-sections
LDC is a cross compiler by nature, but you'll have to build the
runtime libraries yourself. But LDC contains an easy tool for
just that! Read:
https://wiki.dlang.org/Building_LDC_runtime_libraries
cheers,
Johan
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