Update on my D game
Ki Rill
rill.ki at yahoo.com
Sat Jan 21 14:21:41 UTC 2023
On Saturday, 21 January 2023 at 05:16:55 UTC, Kenny Shields wrote:
> On Friday, 20 January 2023 at 16:10:20 UTC, Ki Rill wrote:
>
> Thanks for giving it a try! Sorry to hear it was slow on your
> laptop, would you be willing to post the specs? If you're
> running without a dedicated GPU then the performance likely
> won't be great, especially if it's an older generation of
> onboard graphics.
I have a gaming laptop: ASUS TUF F15. It's the first time I
bought one and I'm not yet familiar with how the discrete
graphics card should work. I guess, it should be almost the same
as PC.
> One thing you could try is disabling "Soft Shadows" in the
> settings menu. This feature was recently added and likely won't
> perform well without a GPU as it uses a shader for smoothing
> the edges of the shadows from light sources.
>
I tried running it on PC. Works smoothly. So, it's my laptop, but
I have no clue why.
> I think I may just build a simple tutorial mode to acquaint the
> player with the control scheme, especially since the W key
> thing is a bit unorthodox. This way I would be able to display
> a prompt on first launch asking if they want to do the
> tutorial, and they'd be able to re-visit it too if they wanted.
>
A prompt is a good idea. That would make it a lot easier for
first-time players.
> I update the project fairly frequently so be sure to give it a
> follow if you have an itch account! Alternatively, you can
> subscribe to the devlog RSS feed to get updates without an
> account:
> https://kenny-shields.itch.io/imperium-scenario-system/devlog.rss
I saved the link; will visit your blog from time to time.
More information about the Digitalmars-d-announce
mailing list