[Issue 5240] Faster std.random.uniform() for [0.0, 1.0) range
d-bugmail at puremagic.com
d-bugmail at puremagic.com
Sun Nov 21 00:56:58 PST 2010
http://d.puremagic.com/issues/show_bug.cgi?id=5240
Denis Derman <denis.spir at gmail.com> changed:
What |Removed |Added
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CC| |denis.spir at gmail.com
--- Comment #2 from Denis Derman <denis.spir at gmail.com> 2010-11-21 00:55:34 PST ---
I would vote for uniform01(). Having it called random() would implicitely
promote to the default random function, from which all other forms of random
would/should be computed.
Denis
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