FLTK native in 'D'. Would that be useful?
matthiasm_member at pathlink.com
Fri Jul 21 13:42:35 PDT 2006
In article <e9rd6l$1gvt$1 at digitaldaemon.com>, Dave says...
>> I am one of the co-authors of FLTK. I like 'D' and as a test I have manually
>> translated parts of FLTK into
>> native 'D' code.
>I personally think that would be great. I eval'd FLTK a while back for a
>potential project and was impressed. It is what its name implies :)
>IIRC, one of the things I didn't like about it was that event handler
>callbacks could not be non-static member functions primarily because of
>an intersection of how FLTK was designed and the lack of portable
>"delegate" type functionality in C++.
Thanks for the nice mail.
You are right, D fixes exactly that with its delegates.
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