FLTK native in 'D'. Would that be useful?

matthiasm matthiasm_member at pathlink.com
Fri Jul 21 13:42:35 PDT 2006

In article <e9rd6l$1gvt$1 at digitaldaemon.com>, Dave says...
>matthiasm wrote:
>> I am one of the co-authors of FLTK. I like 'D' and as a test I have manually
>> translated parts of FLTK into 
>> native 'D' code. 
>I personally think that would be great. I eval'd FLTK a while back for a 
>potential project and was impressed. It is what its name implies :)
>IIRC, one of the things I didn't like about it was that event handler 
>callbacks could not be non-static member functions primarily because of 
>an intersection of how FLTK was designed and the lack of portable 
>"delegate" type functionality in C++. 

Thanks for the nice mail.

You are right, D fixes exactly that with its delegates. 

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