network help needed
spam at spam.spam
Tue Oct 24 08:07:42 PDT 2006
> Normally you want to use TCP because it provides a lot of groundwork for
> UDP, on the other hand, is sort of like shooting spitballs. They usually
> make it but it's not as reliable.
> What's a double? Is that two bytes? What's going to matter for lag is
> how much data you're sending and the connection between the two computers.
> Are they in the same network, or across the internet?
It will be:
1000*4=4000 bytes/sec (double=64 bit)
As they are directly connected using network cards, this shouldn't be a
Is it possible to send data at a rate of 1000samples/sec over a tcp
connection? (4 byte chunks :)
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