Getting going with D/OpenGL

Anders F Björklund afb at
Tue Oct 24 10:45:54 PDT 2006

Bill Baxter wrote:

> What's the problem, does bud not play nice with GDC or something?

It's mostly an educational problem, Bud requires the SVN version of GDC.

And for some reason it has a habit of placing my object files wrong...

> Anyway fixing the MacOS X probs with bud/derelict sounds like the way to 
> go that will have the most benefit for everyone including yourself in 
> the long run.

Actually I don't *need* more than GL 1.2 for the moment, so I'm good. :)

Will do the small D modules for GDC and Make, and Derelict for DMD/Bud.


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