Tango BitArray Initialization
Bill Baxter
dnewsgroup at billbaxter.com
Mon Feb 12 00:41:08 PST 2007
Bill Baxter wrote:
> Sean Kelly wrote:
>> Bill Baxter wrote:
>>> John Reimer wrote:
>>>> On Sun, 11 Feb 2007 19:41:48 -0800, Sean Kelly wrote:
>>>>
>>>
>>>> Another simple alternative could employ a static opAssign.
>>>>
>>>> This would make things much simpler:
>>>>
>>>> BitArray bitbag = 0b11111000000;
>>>>
>>>> The value is limited to 64-bits, but at least it's clean and simple for
>>>> those situations where we don't have a long initialization value.
>>>> (this would work for hexidecimal value also). For any larger values we
>>>> can use an array literal assignment or something similar.
>>>>
>>>
>>> Does opAssign work that way? I think it has to be done in two lines:
>>>
>>> BitArray bitbag;
>>> bitbag = 0b11111000000;
>>>
>>> Yes that does seem to be the case. Otherwise you get, bizarrely, the
>>> error "no property 'opCall' for type 'Foo'".
>>
>> Oddly, if you make the opCall static, it works.
>>
>>
>> Sean
>
> Hmm. Show me how. This and several variations of this that I tried do
> not work:
>
> import std.stdio;
> struct Struct
> {
> static void opAssign(int i) {
> val = i;
> }
> int val = 0;
> }
>
> void main()
> {
> Struct s = 2;
> writefln("S.val=%s", s.val);
> }
Oh, wait. "if you make the *opCall* static". Weird. This does work:
import std.stdio;
struct Struct
{
static Struct opCall(int i) {
Struct s;
s.val = i;
return s;
}
void opAssign(int i) {
val = i;
}
int val = 0;
}
void main()
{
Struct s = 2;
writefln("S.val=%s", s.val);
}
Neat!
--bb
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