Windows without console
Bill Baxter
dnewsgroup at billbaxter.com
Sun Apr 13 02:10:17 PDT 2008
boyd wrote:
> Hi,
>
> I've been working on a win32 program for D for a while now. Everything
> is working fine except that I can't get rid of the console that always
> pops up when the program starts.
>
> I realised that I might have added some code that causes this, so I
> tested it out with the example at
> http://www.digitalmars.com/d/1.0/windows.html. Sadly enough I got the
> same results. I tried adding a .def file as recommended on that page,
> with no difference. I tried using DMD directly instead of dsss. Still
> the same.
>
> Any ideas as to what could be wrong here?
>
> Cheers,
> Boyd
I have this in my dsss.conf:
version(gui) {
buildflags += -L/SUBSYSTEM:windows:5
buildflags += -gui
} else {
buildflags += -L/SUBSYSTEM:console:5
}
Build using -version=gui and it works for me. No console created. But
then the standard library throws exceptions whenever you try to output
something. To fix that I have this inside main.d somewhere.
version(gui) {
pragma(msg, "Compiling GUI Version");
static this() {
// redefine dout,derr,dlog to prevent IO exceptions
version(Windows) {
std.c.stdio.freopen("Nul", "w", dout.file);
std.c.stdio.freopen("Nul", "w", derr.file);
}
}
}
--bb
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