DLLs and headaches
Don
nospam at nospam.com
Mon May 4 01:16:34 PDT 2009
Unknown W. Brackets wrote:
> This is kinda complicated, hopefully someone will still read it and try it.
>
> DLLs typically don't have access to the host process. Sometimes, when
> creating plugins, such access may be desirable. The typical solution is
> to have the host and plugins both load a secondary DLL.
>
> I've tried to replicate this with D. I have a stub program, a "primary"
> dll, and a "plugin" dll.
>
> Although the solution in itself does work, I'm having a lot of problems
> and they seem related to D. But, maybe I'm just doing it all wrong?
>
> If I import std.stdio in a DLL, it won't compile. Period. Otherwise,
> the primary DLL never finishes - it just dies when it frees the plugin
> library.
Is this D1 or D2?
If D2 -- I haven't been able to get D2 DLLs to work at all. They just
crash during the initialization (something to do with initialising the
thread-locals, I think, but I haven't been able to track it down
completely).
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