D on Windows - linker question

evilrat evilrat666 at gmail.com
Sun Oct 20 21:38:01 PDT 2013


On Sunday, 20 October 2013 at 21:47:53 UTC, Erik van Velzen wrote:
> My goal was to learn D and Direct3D at the same time.
>
> I've tried to set up DMD to do this, but I keep running into 
> issues that the available DirectX11 and win32 headers are 
> incomplete, or won't compile (tried both dmd 2.063 and 2.064, 
> they halt on different type errors), or won't link.
>
> To be fair, these are only a few errors, but when the linker 
> spews out some obfuscated function name I really don't know 
> what to do.
>
> Will I have more luck with GDC? Or should I try to make headers 
> on my own incrementally? (or take the easy route and use C++?)

i'm currently trying to get up 
DirectX(d3d10(x),d3d11(x),xaudio2,x3daudio,d3dmath) up and 
running in free time, but i constantly encounter serious problems 
on my way. now i have some weird problems with COM(no COM - no 
DirectX).

so i don't recommend anyone even try it(DirectX) now, unless one 
is truly skilled with C++

p.s. for working win32 with dmd 2.063.2 go there(don't forget to 
convert .lib's to OMF, use coffimplib from digitalmars ftp) - 
https://github.com/AndrejMitrovic/DWinProgramming/tree/master/WindowsAPI


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