Cost of .dup vs. instantiation
monarch_dodra via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Thu May 29 05:04:34 PDT 2014
On Thursday, 29 May 2014 at 08:49:10 UTC, Chris wrote:
> monarch_dodra:
> Hm. This last point might be an issue. If I process a large
> input (text in this case) then I might run into trouble with
> "append" as a class variable. I also had a weird bug, because I
> didn't clear the memory for overwrite.
You can always implement an "upper bound" approach, where if your
input data becomes larger than a certain size, you return the
data directly, and reset your appender. EG:
Appender!(MyType[]) append;
public auto doSomething() {
scope (failure) { append.clear; }
// ... do something
append ~= item;
MyType[] ret;
if (append.data.length < 10_000)
{
ret = append.data).dup;
append.clear; //clears buffer, keeps memory.
}
else
{
ret = append.data;
append = appender!(MyType[])(); //jettison old appender data.
}
return ret;
}
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