Audio file read/write?
ponce via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Nov 7 03:55:15 PST 2014
COn Friday, 7 November 2014 at 02:58:15 UTC, Daren Scot Wilson
wrote:
> What's the current recommended way to read and write audio
> files?
>
> I don't need to play it on the speakers or deal with anything
> real time - just read a file's data into an array, fiddle with
> it, and write it out to a file.
>
> I found some other threads about audio files, but none recent,
> mentioning SDL and OpenAL. Are these still the way to go?
> I'm thinking I should avoid SDL since it does far more than
> audio, none of which I care about. OpenAL also does way more
> than I care about, but at least is just audio.
SDL vanilla and OpenAL won't help with reading and writing audio
files.
>
> For my application, I need to read a few of the common formats,
> such as .wav, .au, .mp3, .ogg and whatever else is popular. I
> only need to write .wav but other audio tinkerers may want to
> write other formats.
wave-d: read/write .WAV file, all at once
https://github.com/d-gamedev-team/wave-d
Pretty sure libsndfile can read .wav, .au, .ogg but not mp3
No commercial usage unless you pay a licence.
https://github.com/p0nce/DerelictSndFile.git
BASS can do it all:
No commercial usage unless you pay a licence.
https://github.com/p0nce/DerelictBASS
SDL_mixer can read .wav .au .ogg and .mp3
https://github.com/DerelictOrg/DerelictSDL2
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