C++ interface problem
Benjamin Thaut via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Mon Apr 27 06:14:20 PDT 2015
On Monday, 27 April 2015 at 13:08:33 UTC, extrawurst wrote:
>
> Don't ask me about the compiler, like stated above I have no
> control over the binaries, it is proprietary.
Thats bad to start with.
>
> the C++ class basically is:
>
> ```
> class S
> {
> union SteamID_t
> {
> struct SteamIDComponent_t
> {
> uint32 m_unAccountID : 32;
> unsigned int m_unAccountInstance : 20;
> unsigned int m_EAccountType : 4;
> EUniverse m_EUniverse : 8;
> } m_comp;
>
> uint64 m_unAll64Bits;
> } m_steamid;
> }
> ```
Where is the fuction declaratiosn for bar? If bar is not virtual
you can not use a extern(C++) Interface. If bar is non-virtual
you have to use a extern(C++) class.
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