complete win headers for 32/64 bit
learn via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Thu Aug 13 10:37:21 PDT 2015
On Thursday, 13 August 2015 at 17:04:54 UTC, Adam D. Ruppe wrote:
> On Thursday, 13 August 2015 at 16:28:15 UTC, learn wrote:
>
> I'm slowly working on getting them into the standard library.
> I'm probably one or two more weekends away from getting it to
> work (it is harder than I thought because the stdlib's build
> system sucks and there's an incomplete patchwork in there that
> needs to be cleaned up first too).
>
> In the mean time... there is a port of the mingw headers
> somewhere, but I don't know where anymore. maybe try searching
> dlang win32...
>
> Or you can just declare functions and structs as needed. I did
> that in simpledisplay.d for Win32, opengl, and X11 bindings:
>
> https://github.com/adamdruppe/arsd/blob/master/simpledisplay.d#L3596
thank you for the information - and please announce it when you
are finished.
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