How do you create an opengl window with DerelictOrg?

BLM768 via Digitalmars-d-learn digitalmars-d-learn at
Mon Dec 7 14:01:15 PST 2015

On Monday, 7 December 2015 at 21:33:57 UTC, Enjoys Math wrote:
> I've seen these:
> BUt not sure how to use them, examples?

OpenGL itself can't create a window/context, so you'll need to 
use DerelictGLFW or DerelictSDL. GLFW is lighter-weight.

Combine the setup code from here:

...with the example code from here:

Don't forget to load DerelictGL when you load DerelictGLFW. In 
addition, after you have the OpenGL context, you'll need to call 
DerelictGL3.reload() if you want anything more advanced than 
OpenGL 1.1.

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