Pixelbuffer to draw on a surface

lobo via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Mon Nov 30 01:08:58 PST 2015


On Monday, 30 November 2015 at 08:37:04 UTC, TheDGuy wrote:
> Hi,
> is there any possibility, to draw with a pixelbuffer to a 
> surface (for example with GTKD) and to update it every few 
> milliseconds?

Are any of these suitable for your needs?

https://github.com/DerelictOrg/DerelictSDL2
http://dgame-dev.de/

https://github.com/DerelictOrg/DerelictSFML2
https://github.com/DerelictOrg/DerelictAllegro5
http://api.gtkd.org/src/gdk/Cairo.html


I'm using DerelictSDL2 and Dgame for small 2D hobby games and 
loving it. Haven't used the others for D pixel rendering but I'm 
sure they're fine too.

bye,
lobo


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