Help making a game with transparency
Adam D. Ruppe
destructionator at gmail.com
Fri Sep 27 22:40:14 UTC 2019
On Friday, 27 September 2019 at 22:13:43 UTC, matheus wrote:
> https://github.com/adamdruppe/arsd/blob/b0d21de148ef0b23ea845be322af5e6931ca4cb6/screen.d
I really should just remove that file as it is no longer well
maintained. I haven't used it for anything in years and doubt
anyone else is either.
He's using the simpledisplay.d lib which DOES NOT SUPPORT
transparency in its drawImage function. It does NOT use opengl
functions and are not compatible with them.
To do opengl stuff with simpledisplay, there is a separate flow.
You use opengl functions on a redraw scene delegate instead of
using any of the Image or Painter objects. It is quite different
and there is no easy fix on that end.
but the gdi+ functions in sdpy MIGHT be able to be ported to
alpha blend on Windows easily enough. I just haven't gotten
around to it yet.
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