Help playing sounds using arsd.simpleaudio

Adam D. Ruppe destructionator at gmail.com
Sun Sep 29 13:24:40 UTC 2019


On Sunday, 29 September 2019 at 04:37:43 UTC, Murilo wrote:
> Thanks. Now, I would like to know if I could just use it like 
> this instead:

What happens if an exception is thrown in the middle of your 
function? It shouldn't really matter (at least not with the newer 
versions) since it will automatically exit the audio thread when 
the main thread exits, but still there's definitely no benefit to 
writing it without the scope guard.


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