bindbc OpenGL ES

Ferhat Kurtulmuş aferust at gmail.com
Mon Aug 31 15:16:40 UTC 2020


On Monday, 31 August 2020 at 14:04:19 UTC, Danny Arends wrote:
> Don't know exactly where to post this, so I hope the bindbc 
> team will see the post here in learn.
>
> I was wondering if it would be possible to have bindbc OpenGL 
> ES bindings ?
>
> I'm working on porting my 3D Engine to Android, and well 
> Android doesn't support anything else but OpenGL ES... I saw 
> that derelict has OpenGL ES bindings, but would rather not 
> migrate back to using derelict (since it took me a couple of 
> hours to migrating everything to bindbc)
>
> Thanks for all your solid bindings and hard work!
>
> Kind regards,
> Danny

I have never tried, but this repo may help. I know that it 
supports d.

https://github.com/Dav1dde/glad

You can create your modules online too.
https://glad.dav1d.de/



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