Best way to learn 2d games with D?

SashaGreat s at
Mon Mar 16 11:58:54 UTC 2020

On Sunday, 15 March 2020 at 17:58:58 UTC, Steven Schveighoffer 
> I want to try and learn how to write 2d games. I'd prefer to do 
> it with D.
> I've found a ton of tutorials on learning 2d gaming with other 
> languages. Is there a place to look that uses D for learning? 
> Should I just start with another language and then migrate to D 
> later? Anyone recommend any specific tutorial/book?
> -Steve

The problem of developing with D are the Libs.

Someone recommended Derelict but like Mike said:

> Please don't recommend Derelict to anyone :-) bindbc-sdl is 
> what folks should be using now. I'm not maintaining Derelict 
> anymore.

I was using Derelict because back in the day it was recommended 
here until to find out it was not supported anymore.

As I am game developer hobbyist, who likes to explore and 
recreate games and implement engines algorithm myself to mimic 
games like: Mario, F-Zero (Mode-7), Wolf3D (Raycasting), Doom and 
so on, I would recommend you to look over SDL (OpenGL is a plus), 
and the rest is just Math.


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