Solving optimization problems with D

Sergey kornburn at yandex.ru
Tue Jan 3 21:13:55 UTC 2023


On Sunday, 1 January 2023 at 21:11:06 UTC, Ogi wrote:
> I’ve read this [series if 
> articles](https://www.gamedeveloper.com/design/decision-modeling-and-optimization-in-game-design-part-1-introduction) about using Excel Solver for all kinds of optimization problems. This is very neat, but of course, I would prefer to write models with code instead, preferably in D. I glanced at mir-optim but it requires knowledge of advanced math. Is there something more approachable for a layperson?

Maybe mir-optim and dopt are the only options.
You can check JuMP (Julia package and resources). Maybe port some 
of them to D will be the start of new optim solver package. But 
in general behind the optimisation problems always lying math..


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