Loading Textures in OpenGL

Ferhat Kurtulmuş aferust at gmail.com
Sun Jul 23 17:45:53 UTC 2023


On Sunday, 23 July 2023 at 17:35:03 UTC, Ruby The Roobster wrote:
> On Sunday, 23 July 2023 at 17:02:40 UTC, Ferhat Kurtulmuş wrote:
>> On Sunday, 23 July 2023 at 16:21:05 UTC, Ruby The Roobster 
>> wrote:
>>> I'm currently trying to load two textures and apply them to a 
>>> rectangle, following
>>> [this](https://learnopengl.com/Getting-started/Textures) 
>>> which is linked to from the README file of the bindbc OpenGL 
>>> bindings.
>>>
>>> [...]
>>
>> DCV uses gamut for image input, and opengl for displaying 
>> stuff. You can take a look at the sources:
>>
>> https://github.com/libmir/dcv/blob/master/source/dcv/imageio/image.d#L399
>>
>> https://github.com/libmir/dcv/blob/master/source/dcv/plot/drawprimitives.d#L126
>
> Thank you.  I'm still trying to work out how it works.  It 
> seems as if the creator tried the same thing that I did, and 
> then commented it out.  Perhaps for the same reason?

It is me who did it. I was getting some weirdly distorted images. 
And you see my final solution. I am writing on my mobil so cannot 
help you further.


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