GUI library
Anders Runesson
anders at runesson.info
Thu Jul 27 17:53:41 PDT 2006
I have something like this in the works, for my own humble 3d engine. I
haven't gotten very far, just opening windows and some basic event
handling. I will be happy to share it with anyone interested.
It's bsd-style licenced, which should be liberal enough for anyone.
I am primarily using linux, so the code is very x11-centric right now,
but I have been meaning to make it portable. I just don't have a clue
about windows programming :)
It is very rough, and I haven't even thought about threading yet. But
feel free to have a look. It is available at www.runesson.info.
/Anders
fre 2006-07-28 klockan 01:33 +0200 skrev freeagle:
> Hello D community.
>
> I joined a while ago a talk at d.D.dwt about future of DWT and other
> possible GUI toolkits. There were many opinions, but there was one that
> I liked the most - making a cross platform GUI library that would use
> OpenGL as a renderer. I know there was a project called Terra, but it
> seems that it went down. So i decided i could make something similar. It
> would be multithreaded lib from ground up because of the way openGL
> works with multiple windows. I dont want to make any official
> announcement of a development taking place until I ask the D community
> if it would welcome such effort. And what would you like it to be
> capable of. I have my own ideas, but i dont want to make something that
> pleases me, but will be refused by majority of the devs.
>
> freeagle
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