64-bit

Nick Sabalausky a at a.a
Sat Oct 17 13:11:56 PDT 2009


"Just Visiting" <nospam at aol.com> wrote in message 
news:hbcbvs$1ees$1 at digitalmars.com...
> Last things I remember:
>
> - DmD is strictly 32-bit
> - Someone ported a chronically outdated D-compiler variant to Linux x86_64
>
> The ideas behind DmD looked promising to me. But most of my programs 
> showed at least a 2-fold performance increase once they were re-written 
> for 64-bit.

Only on 64-bit systems. Which are already ridiculously fast anyway. So what 
if they get some more performance? They already have gobs of performance to 
spare. On a 32-bit system it changes the programs performance down to "It 
don't f** work at all", which is the mark of an incredibly arrogant 
developer who likes to shoot themself in the foot by arbitrarily shrinking 
their own potential user base.

> Therefore 32-bit compilers are just wasting my time, and this is why I've 
> lost track of DmD.
>

They should make roads that are only usable by Italian sports cars, and take 
full advantage of their special characteristics. Any other roads are just 
wasting my time.





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