Inlining Code Test

Iain Buclaw ibuclaw at ubuntu.com
Sun Dec 12 15:57:04 PST 2010


== Quote from Craig Black (craigblack2 at cox.net)'s article
> The following program illustrates the problems with inlining in the dmd
> compiler.  Perhaps with some more work I can reduce it to a smaller test
> case.  I was playing around with a simple Array template, and noticed that
> similar C++ code performs much better.  This is due, at least in part, to
> opIndex not being properly inlined by dmd.  There are two sort functions,
> quickSort1 and quickSort2.  quickSort1 indexes an Array data structure.
> quickSort2 indexes raw pointers.  quickSort2 is roughly 20% faster on my
> core i7.
> import std.stdio;
> import std.date;
> import std.random;
> import std.conv;
> import std.algorithm;
> import std.range;
> struct Array(T)
> {
> public:
>   this(int length) { resize(length); }
>   this(T[] a) { append(a); }
>   this(this)
>   {
>     if(!base.array) return;
>     ArrayBase!T old;
>     old = base;
>     base.array = null;
>     reserve(old.length(), old.length());
>     copyData(old);
>     old.array = null;
>   }
>   void clear() { base.clear(); }
>   void resize(int sz)
>   {
>     assert(sz >= 0);
>     if(sz == 0) return clear();
>     if(!base.array) reserve(sz, sz);
>     *base.lengthPtr() = sz;
>   }
>   void reserve(int capacity, int length)
>   {
>     assert(length <= capacity);
>     if(capacity == 0) return clear();
>     ArrayBase!T old;
>     if(base.array)
>     {
>       if(base.capacity() >= capacity) return;
>       old.array = base.array;
>       base.array = null;
>     }
>     base.array = cast(ubyte*)(new ubyte[capacity*T.sizeof+8]);
>     *base.lengthPtr() = length;
>     *base.capacityPtr() = capacity;
>     for(int i = 0; i < capacity; i++) emplace!T(base.data()+i);
>     if(old.array) copyData(old);
>   }
>   int length() const { return base.length(); }
>   int capacity() const { return base.capacity(); }
>   bool empty() const { return base.array == null; }
>   ref T at(int i)
>   {
>     assert(!empty(), "Array of " ~ T.stringof ~ ": index " ~ to!string(i) ~
> " out of bounds of empty array");
>     assert(i >= 0 && i < length(), "Array of " ~ T.stringof ~ ": index " ~
> to!string(i) ~ " out of bounds 0-" ~ to!string(length()-1));
>     return base.data()[i];
>   }
>   ref const T at(int i) const
>   {
>     assert(!empty(), "Array of " ~ T.stringof ~ ": index " ~ to!string(i) ~
> " out of bounds of empty array");
>     assert(i >= 0 && i < length(), "Array of " ~ T.stringof ~ ": index " ~
> to!string(i) ~ " out of bounds 0-" ~ to!string(length()-1));
>     return base.data()[i];
>   }
>   const ref T opIndex(int i) const { return at(i); }
>   void opIndexAssign(T t, int i) { at(i) = t; }
>   void opIndexAssign(ref T t, int i) { at(i) = t; }
>   void opAssign(ref const Array!T array)
>   {
>     copy(array);
>   }
>   void opAssign(T[] array)
>   {
>     int len = array.length;
>     resize(len);
>     for(int i = 0; i < len; i++) at(i) = array[i];
>   }
>   void copy(ref const Array!T array)
>   {
>     if(array.empty()) return clear();
>     int len = array.length();
>     reserve(len, len);
>     for(int i = 0; i < len; i++) at(i) = array[i];
>   }
>   void opOpAssign(string op, A...)(A a) if(op == "~")
>   {
>     appendComposite(a);
>   }
>   ref T front() { return at(0); }
>   const ref T front() const { return at(0); }
>   ref T back() { return at(length()-1); }
>   const ref T back() const { return at(length()-1); }
>   ref T appendOne()
>   {
>     int sz = length();
>     int sp = capacity();
>     if(sp > sz) (*base.lengthPtr())++;
>     else
>     {
>       sz++;
>       sp = max(2, sp+sp/2, sz);
>       reserve(sp, sz);
>     }
>     return back();
>   }
>   void append(A...)(A a)
>   {
>     static if(a.length == 1 && (is(typeof(a[0]) == Array!T) ||
> is(typeof(a[0]) == T[])))
>     {
>       appendComposite(a[0]);
>     } else {
>       appendTuple(a);
>     }
>   }
>   void appendTuple(A...)(A a)
>   {
>     foreach(x; a) appendOne() = x;
>   }
>   void appendComposite(A)(A a)
>   {
>     int prevLen = length();
>     resize(prevLen + a.length);
>     for(int i = 0; i < a.length; i++) at(i+prevLen) = a[i];
>   }
> private:
>       static struct ArrayBase(T)
>       {
>       public:
>             ~this() { clear(); }
>             void clear() { if(array) delete array; }
>             int length() const { return array ? *lengthPtr() : 0; }
>             int capacity() const { return array ? *capacityPtr() : 0; }
>             int* lengthPtr() const { return cast(int*)(array); }
>             int* capacityPtr() const { return cast(int*)(array+4); }
>             T* data() const { return cast(T*)(array+8); }
>             ubyte* array;
>       }
>   ArrayBase!T base;
>   void copyData(ref ArrayBase!T array)
>   {
>     int copyLen = min(length, array.length());
>     for(int i = 0; i < copyLen; i++) { at(i) = array.data()[i]; }
>   }
> }
> static bool less(T)(T a, T b) { return a < b; }
> void insertionSort1(T, alias L = less!T)(ref Array!T a, int low, int high)
> {
>   for(int i = low; i <= high; i++)
>   {
>     int min = i;
>     for(int j = i + 1; j <= high; j++)
>       if(L(a[j], a[min])) min = j;
>     swap(a[i], a[min]);
>   }
> }
> int partition1(T, alias L = less!T)(ref Array!T a, int p, int r)
> {
>       T x = a[r];
>       int j = p - 1;
>       for (int i = p; i < r; i++)
>       {
>             if (L(x, a[i])) continue;
>             swap(a[i], a[++j]);
>       }
>       a[r] = a[j + 1];
>       a[j + 1] = x;
>       return j + 1;
> }
> void quickSort1(T, alias L = less!T)(ref Array!T a, int p, int r)
> {
>   if(p + 7 > r) return insertionSort1!(T, L)(a, p, r);
>   if (p < r)
>       {
>             int q = partition1!(T, L)(a, p, r);
>             quickSort1!(T, L)(a, p, q - 1);
>             quickSort1!(T, L)(a, q + 1, r);
>       }
> }
> void sort1(T, alias L = less!T)(ref Array!T a) { quickSort1!(T, L)(a, 0,
> a.length()-1); }
> void insertionSort2(T, alias L = less!T)(T *a, int low, int high)
> {
>   for(int i = low; i <= high; i++)
>   {
>     int min = i;
>     for(int j = i + 1; j <= high; j++)
>       if(L(a[j], a[min])) min = j;
>     swap(a[i], a[min]);
>   }
> }
> int partition2(T, alias L = less!T)(T *a, int p, int r)
> {
>       T x = a[r];
>       int j = p - 1;
>       for (int i = p; i < r; i++)
>       {
>             if (L(x, a[i])) continue;
>             swap(a[i], a[++j]);
>       }
>       a[r] = a[j + 1];
>       a[j + 1] = x;
>       return j + 1;
> }
> void quickSort2(T, alias L = less!T)(T *a, int p, int r)
> {
>   if(p + 7 > r) return insertionSort2!(T, L)(a, p, r);
>   if (p < r)
>       {
>             int q = partition2!(T, L)(a, p, r);
>             quickSort2!(T, L)(a, p, q - 1);
>             quickSort2!(T, L)(a, q + 1, r);
>       }
> }
> void sort2(T, alias L = less!T)(T *a, int length) { quickSort2!(T, L)(a, 0,
> length-1); }
> double[] vals;
> void bench1()
> {
>   Array!double v;
>   for(int i = 0; i < 100; i++)
>   {
>     v = vals;
>     sort1(v);
>   }
> }
> void bench2()
> {
>   Array!double v;
>   for(int i = 0; i < 100; i++)
>   {
>     v = vals;
>     sort2(&v[0], v.length);
>   }
> }
> void main()
> {
>   Mt19937 gen;
>   vals.length = 1000;
>   for(int i = 0; i < 1000; i++) vals[i] = uniform(0.0,1000.0);
>   ulong[] times = [0, 0];
>   for(int i = 0; i < 100; i++)
>   {
>     auto times2 = benchmark!(bench1, bench2)(1);
>     times[0] += times2[0];
>     times[1] += times2[1];
>   }
>   writeln("Sorting with Array.opIndex: ", times[0]);
>   writeln("Sorting with pointers: ", times[1]);
>   writeln(100.0 * (times[0]-times[1]) / times[0], " percent faster");
> }

Testing on GDC with a Netbook, results from 3 consecutive runs are:

Without -frelease
-------
Sorting with Array.opIndex: 27981
Sorting with pointers: 5602
79.9793 percent faster

Sorting with Array.opIndex: 25565
Sorting with pointers: 5179
79.7418 percent faster

Sorting with Array.opIndex: 28657
Sorting with pointers: 5772
79.8583 percent faster
-------


With -frelease
-------
Sorting with Array.opIndex: 10591
Sorting with pointers: 4771
54.9523 percent faster

Sorting with Array.opIndex: 10289
Sorting with pointers: 4710
54.223 percent faster

Sorting with Array.opIndex: 11305
Sorting with pointers: 5216
53.8611 percent faster
-------


With -frelease -fno-bounds-check
-------
Sorting with Array.opIndex: 11651
Sorting with pointers: 5236
55.0597 percent faster

Sorting with Array.opIndex: 9873
Sorting with pointers: 4559
53.8236 percent faster

Sorting with Array.opIndex: 10361
Sorting with pointers: 4745
54.2033 percent faster
-------


GDC doesn't use DMD's FE inliner, but results from the GCC backend's inliner:
-------
Considering inline candidate check.
 Inlining check into fillUp.
Merging blocks 9 and 10
Merging blocks 9 and 11

Considering inline candidate initialize.
 Inlining initialize into emplace.
Merging blocks 2 and 3
Merging blocks 2 and 4

Considering inline candidate bench2.
Not inlining: code size would grow by 77 insns.
Considering inline candidate bench1.
Not inlining: code size would grow by 49 insns.
-------


So there's _me_ seriously doubting that inlining has anything to do with the 50% increase.

Regards
Iain


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